sdl2 0.35.2

SDL2 bindings for Rust
Documentation
[package]
name = "sdl2"
description = "SDL2 bindings for Rust"
repository = "https://github.com/Rust-SDL2/rust-sdl2"
documentation = "https://rust-sdl2.github.io/rust-sdl2/sdl2/"
version = "0.35.2"
license = "MIT"
authors = [ "Tony Aldridge <tony@angry-lawyer.com>", "Cobrand <cobrandw@gmail.com>"]
keywords = ["SDL", "windowing", "graphics", "api", "engine"]
categories = ["rendering","api-bindings","game-engines","multimedia"]
readme = "README.md"
resolver = "2"

[lib]
name = "sdl2"
path = "src/sdl2/lib.rs"

[dependencies]
bitflags = "1.2.1"
libc = "0.2.92"
lazy_static = "1.4.0"

[dependencies.sdl2-sys]
path = "sdl2-sys"
version = "^0.35.2"

[dependencies.c_vec]
# allow both 1.* and 2.0 versions
version = ">= 1.0"
optional = true

[dev-dependencies]
rand = "0.7"
wgpu = { version = "0.10", features = ["spirv"] }
pollster = "0.2.4"
env_logger = "0.9.0"

[dependencies.raw-window-handle]
version = "0.4.2"
optional = true

[features]
unsafe_textures = []
default = []
gfx = ["c_vec", "sdl2-sys/gfx"]
mixer = ["sdl2-sys/mixer"]
image = ["sdl2-sys/image"]
ttf = ["sdl2-sys/ttf"]
# Use hidapi support in SDL. Only 2.0.12 and after
hidapi = []

use-bindgen = ["sdl2-sys/use-bindgen"]
use-pkgconfig = ["sdl2-sys/use-pkgconfig"]
use-vcpkg = ["sdl2-sys/use-vcpkg"]
use_mac_framework = ["sdl2-sys/use_mac_framework"]
bundled = ["sdl2-sys/bundled"]
static-link = ["sdl2-sys/static-link"]

[package.metadata.docs.rs]
features = ["default", "gfx", "mixer", "image", "ttf"]

[[example]]
name = "animation"

[[example]]
name = "audio-capture-and-replay"

[[example]]
name = "audio-queue-squarewave"

[[example]]
name = "audio-squarewave"

[[example]]
name = "audio-wav"

[[example]]
name = "audio-whitenoise"

[[example]]
required-features = ["image"]
name = "cursor"

[[example]]
name = "demo"

[[example]]
name = "game-controller"

[[example]]
required-features = ["unsafe_textures"]
name = "game-of-life-unsafe-textures"

[[example]]
name = "game-of-life"

[[example]]
required-features = ["gfx"]
name = "gfx-demo"

[[example]]
name = "haptic"

[[example]]
required-features = ["image"]
name = "image-demo"

[[example]]
name = "joystick"

[[example]]
name = "keyboard-state"

[[example]]
name = "message-box"

[[example]]
required-features = ["mixer"]
name = "mixer-demo"

[[example]]
name = "mouse-state"

[[example]]
name = "no-renderer"

[[example]]
name = "relative-mouse-state"

[[example]]
name = "renderer-target"

[[example]]
name = "events"

[[example]]
name = "renderer-texture"

[[example]]
name = "renderer-yuv"

[[example]]
required-features = ["ttf", "image"]
name = "resource-manager"

[[example]]
required-features = ["hidapi"]
name = "sensors"

[[example]]
required-features = ["ttf"]
name = "ttf-demo"

[[example]]
name = "window-properties"

[[example]]
required-features = ["raw-window-handle"]
name = "raw-window-handle-with-wgpu"

[package.metadata.vcpkg]
dependencies = ["sdl2"]

# dependencies required when building examples and tests for this crate
dev-dependencies = ["sdl2", "sdl2-image[libjpeg-turbo,tiff,libwebp]", "sdl2-ttf", "sdl2-gfx", "sdl2-mixer"]
git = "https://github.com/microsoft/vcpkg"
rev = "261c458af6e3eed5d099144aff95d2b5035f656b"

[package.metadata.vcpkg.target]
x86_64-pc-windows-msvc = { triplet = "x64-windows-static-md" }