Struct sdl2::rect::Point
[−]
[src]
pub struct Point { // some fields omitted }
Immutable point type, consisting of x and y.
Methods
impl Point
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fn raw(&self) -> *const SDL_Point
fn raw_slice(slice: &[Point]) -> *const SDL_Point
fn from_ll(raw: SDL_Point) -> Point
fn new(x: i32, y: i32) -> Point
fn offset(&self, x: i32, y: i32) -> Point
fn xy(&self) -> (i32, i32)
fn x(&self) -> i32
fn y(&self) -> i32
Trait Implementations
impl Hash for Point
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fn hash<__H: Hasher>(&self, __arg_0: &mut __H)
Feeds this value into the state given, updating the hasher as necessary.
fn hash_slice<H>(data: &[Self], state: &mut H) where H: Hasher
1.3.0
Feeds a slice of this type into the state provided.
impl Debug for Point
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impl PartialEq for Point
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fn eq(&self, __arg_0: &Point) -> bool
This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, __arg_0: &Point) -> bool
This method tests for !=
.
impl Eq for Point
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impl Clone for Point
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fn clone(&self) -> Point
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0
Performs copy-assignment from source
. Read more