pub unsafe extern "C" fn SDL_SetTextureBlendMode(
    texture: *mut SDL_Texture,
    blendMode: SDL_BlendMode
) -> c_int
Expand description

Set the blend mode for a texture, used by SDL_RenderCopy().

If the blend mode is not supported, the closest supported mode is chosen and this function returns -1.

\param texture the texture to update \param blendMode the SDL_BlendMode to use for texture blending \returns 0 on success or a negative error code on failure; call SDL_GetError() for more information.

\since This function is available since SDL 2.0.0.

\sa SDL_GetTextureBlendMode \sa SDL_RenderCopy