pub unsafe extern "C" fn SDL_GameControllerNameForIndex(
    joystick_index: c_int
) -> *const c_char
Expand description

Get the implementation dependent name for the game controller.

This function can be called before any controllers are opened.

joystick_index is the same as the device_index passed to SDL_JoystickOpen().

\param joystick_index the device_index of a device, from zero to SDL_NumJoysticks()-1 \returns the implementation-dependent name for the game controller, or NULL if there is no name or the index is invalid.

\since This function is available since SDL 2.0.0.

\sa SDL_GameControllerName \sa SDL_GameControllerOpen \sa SDL_IsGameController