pub unsafe extern "C" fn SDL_GameControllerGetTouchpadFinger(
    gamecontroller: *mut SDL_GameController,
    touchpad: c_int,
    finger: c_int,
    state: *mut Uint8,
    x: *mut f32,
    y: *mut f32,
    pressure: *mut f32
) -> c_int
Expand description

Get the current state of a finger on a touchpad on a game controller.

\since This function is available since SDL 2.0.14.