pub unsafe extern "C" fn SDL_CreateTextureFromSurface(
    renderer: *mut SDL_Renderer,
    surface: *mut SDL_Surface
) -> *mut SDL_Texture
Expand description

Create a texture from an existing surface.

The surface is not modified or freed by this function.

The SDL_TextureAccess hint for the created texture is SDL_TEXTUREACCESS_STATIC.

The pixel format of the created texture may be different from the pixel format of the surface. Use SDL_QueryTexture() to query the pixel format of the texture.

\param renderer the rendering context \param surface the SDL_Surface structure containing pixel data used to fill the texture \returns the created texture or NULL on failure; call SDL_GetError() for more information.

\since This function is available since SDL 2.0.0.

\sa SDL_CreateTexture \sa SDL_DestroyTexture \sa SDL_QueryTexture