#[repr(u32)]
pub enum SDL_PixelFormatEnum {
Show 40 variants SDL_PIXELFORMAT_UNKNOWN = 0, SDL_PIXELFORMAT_INDEX1LSB = 286_261_504, SDL_PIXELFORMAT_INDEX1MSB = 287_310_080, SDL_PIXELFORMAT_INDEX4LSB = 303_039_488, SDL_PIXELFORMAT_INDEX4MSB = 304_088_064, SDL_PIXELFORMAT_INDEX8 = 318_769_153, SDL_PIXELFORMAT_RGB332 = 336_660_481, SDL_PIXELFORMAT_XRGB4444 = 353_504_258, SDL_PIXELFORMAT_XBGR4444 = 357_698_562, SDL_PIXELFORMAT_XRGB1555 = 353_570_562, SDL_PIXELFORMAT_XBGR1555 = 357_764_866, SDL_PIXELFORMAT_ARGB4444 = 355_602_434, SDL_PIXELFORMAT_RGBA4444 = 356_651_010, SDL_PIXELFORMAT_ABGR4444 = 359_796_738, SDL_PIXELFORMAT_BGRA4444 = 360_845_314, SDL_PIXELFORMAT_ARGB1555 = 355_667_970, SDL_PIXELFORMAT_RGBA5551 = 356_782_082, SDL_PIXELFORMAT_ABGR1555 = 359_862_274, SDL_PIXELFORMAT_BGRA5551 = 360_976_386, SDL_PIXELFORMAT_RGB565 = 353_701_890, SDL_PIXELFORMAT_BGR565 = 357_896_194, SDL_PIXELFORMAT_RGB24 = 386_930_691, SDL_PIXELFORMAT_BGR24 = 390_076_419, SDL_PIXELFORMAT_XRGB8888 = 370_546_692, SDL_PIXELFORMAT_RGBX8888 = 371_595_268, SDL_PIXELFORMAT_XBGR8888 = 374_740_996, SDL_PIXELFORMAT_BGRX8888 = 375_789_572, SDL_PIXELFORMAT_ARGB8888 = 372_645_892, SDL_PIXELFORMAT_RGBA8888 = 373_694_468, SDL_PIXELFORMAT_ABGR8888 = 376_840_196, SDL_PIXELFORMAT_BGRA8888 = 377_888_772, SDL_PIXELFORMAT_ARGB2101010 = 372_711_428, SDL_PIXELFORMAT_YV12 = 842_094_169, SDL_PIXELFORMAT_IYUV = 1_448_433_993, SDL_PIXELFORMAT_YUY2 = 844_715_353, SDL_PIXELFORMAT_UYVY = 1_498_831_189, SDL_PIXELFORMAT_YVYU = 1_431_918_169, SDL_PIXELFORMAT_NV12 = 842_094_158, SDL_PIXELFORMAT_NV21 = 825_382_478, SDL_PIXELFORMAT_EXTERNAL_OES = 542_328_143,
}

Variants§

§

SDL_PIXELFORMAT_UNKNOWN = 0

§

SDL_PIXELFORMAT_INDEX1LSB = 286_261_504

§

SDL_PIXELFORMAT_INDEX1MSB = 287_310_080

§

SDL_PIXELFORMAT_INDEX4LSB = 303_039_488

§

SDL_PIXELFORMAT_INDEX4MSB = 304_088_064

§

SDL_PIXELFORMAT_INDEX8 = 318_769_153

§

SDL_PIXELFORMAT_RGB332 = 336_660_481

§

SDL_PIXELFORMAT_XRGB4444 = 353_504_258

§

SDL_PIXELFORMAT_XBGR4444 = 357_698_562

§

SDL_PIXELFORMAT_XRGB1555 = 353_570_562

§

SDL_PIXELFORMAT_XBGR1555 = 357_764_866

§

SDL_PIXELFORMAT_ARGB4444 = 355_602_434

§

SDL_PIXELFORMAT_RGBA4444 = 356_651_010

§

SDL_PIXELFORMAT_ABGR4444 = 359_796_738

§

SDL_PIXELFORMAT_BGRA4444 = 360_845_314

§

SDL_PIXELFORMAT_ARGB1555 = 355_667_970

§

SDL_PIXELFORMAT_RGBA5551 = 356_782_082

§

SDL_PIXELFORMAT_ABGR1555 = 359_862_274

§

SDL_PIXELFORMAT_BGRA5551 = 360_976_386

§

SDL_PIXELFORMAT_RGB565 = 353_701_890

§

SDL_PIXELFORMAT_BGR565 = 357_896_194

§

SDL_PIXELFORMAT_RGB24 = 386_930_691

§

SDL_PIXELFORMAT_BGR24 = 390_076_419

§

SDL_PIXELFORMAT_XRGB8888 = 370_546_692

§

SDL_PIXELFORMAT_RGBX8888 = 371_595_268

§

SDL_PIXELFORMAT_XBGR8888 = 374_740_996

§

SDL_PIXELFORMAT_BGRX8888 = 375_789_572

§

SDL_PIXELFORMAT_ARGB8888 = 372_645_892

§

SDL_PIXELFORMAT_RGBA8888 = 373_694_468

§

SDL_PIXELFORMAT_ABGR8888 = 376_840_196

§

SDL_PIXELFORMAT_BGRA8888 = 377_888_772

§

SDL_PIXELFORMAT_ARGB2101010 = 372_711_428

§

SDL_PIXELFORMAT_YV12 = 842_094_169

< Planar mode: Y + V + U (3 planes)

§

SDL_PIXELFORMAT_IYUV = 1_448_433_993

< Planar mode: Y + U + V (3 planes)

§

SDL_PIXELFORMAT_YUY2 = 844_715_353

< Packed mode: Y0+U0+Y1+V0 (1 plane)

§

SDL_PIXELFORMAT_UYVY = 1_498_831_189

< Packed mode: U0+Y0+V0+Y1 (1 plane)

§

SDL_PIXELFORMAT_YVYU = 1_431_918_169

< Packed mode: Y0+V0+Y1+U0 (1 plane)

§

SDL_PIXELFORMAT_NV12 = 842_094_158

< Planar mode: Y + U/V interleaved (2 planes)

§

SDL_PIXELFORMAT_NV21 = 825_382_478

< Planar mode: Y + V/U interleaved (2 planes)

§

SDL_PIXELFORMAT_EXTERNAL_OES = 542_328_143

< Android video texture format

Implementations§

source§

impl SDL_PixelFormatEnum

source

pub const SDL_PIXELFORMAT_RGB444: SDL_PixelFormatEnum = SDL_PixelFormatEnum::SDL_PIXELFORMAT_XRGB4444

source§

impl SDL_PixelFormatEnum

source

pub const SDL_PIXELFORMAT_BGR444: SDL_PixelFormatEnum = SDL_PixelFormatEnum::SDL_PIXELFORMAT_XBGR4444

source§

impl SDL_PixelFormatEnum

source

pub const SDL_PIXELFORMAT_RGB555: SDL_PixelFormatEnum = SDL_PixelFormatEnum::SDL_PIXELFORMAT_XRGB1555

source§

impl SDL_PixelFormatEnum

source

pub const SDL_PIXELFORMAT_BGR555: SDL_PixelFormatEnum = SDL_PixelFormatEnum::SDL_PIXELFORMAT_XBGR1555

source§

impl SDL_PixelFormatEnum

source

pub const SDL_PIXELFORMAT_RGB888: SDL_PixelFormatEnum = SDL_PixelFormatEnum::SDL_PIXELFORMAT_XRGB8888

source§

impl SDL_PixelFormatEnum

source

pub const SDL_PIXELFORMAT_BGR888: SDL_PixelFormatEnum = SDL_PixelFormatEnum::SDL_PIXELFORMAT_XBGR8888

source§

impl SDL_PixelFormatEnum

source

pub const SDL_PIXELFORMAT_RGBA32: SDL_PixelFormatEnum = SDL_PixelFormatEnum::SDL_PIXELFORMAT_ABGR8888

source§

impl SDL_PixelFormatEnum

source

pub const SDL_PIXELFORMAT_ARGB32: SDL_PixelFormatEnum = SDL_PixelFormatEnum::SDL_PIXELFORMAT_BGRA8888

source§

impl SDL_PixelFormatEnum

source

pub const SDL_PIXELFORMAT_BGRA32: SDL_PixelFormatEnum = SDL_PixelFormatEnum::SDL_PIXELFORMAT_ARGB8888

source§

impl SDL_PixelFormatEnum

source

pub const SDL_PIXELFORMAT_ABGR32: SDL_PixelFormatEnum = SDL_PixelFormatEnum::SDL_PIXELFORMAT_RGBA8888

Trait Implementations§

source§

impl Clone for SDL_PixelFormatEnum

source§

fn clone(&self) -> SDL_PixelFormatEnum

Returns a copy of the value. Read more
1.0.0 · source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
source§

impl Debug for SDL_PixelFormatEnum

source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
source§

impl Hash for SDL_PixelFormatEnum

source§

fn hash<__H: Hasher>(&self, state: &mut __H)

Feeds this value into the given Hasher. Read more
1.3.0 · source§

fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
source§

impl PartialEq for SDL_PixelFormatEnum

source§

fn eq(&self, other: &SDL_PixelFormatEnum) -> bool

This method tests for self and other values to be equal, and is used by ==.
1.0.0 · source§

fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
source§

impl Copy for SDL_PixelFormatEnum

source§

impl Eq for SDL_PixelFormatEnum

source§

impl StructuralEq for SDL_PixelFormatEnum

source§

impl StructuralPartialEq for SDL_PixelFormatEnum

Auto Trait Implementations§

Blanket Implementations§

source§

impl<T> Any for T
where T: 'static + ?Sized,

source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
source§

impl<T> Borrow<T> for T
where T: ?Sized,

source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
source§

impl<T> From<T> for T

source§

fn from(t: T) -> T

Returns the argument unchanged.

source§

impl<T, U> Into<U> for T
where U: From<T>,

source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

§

type Error = Infallible

The type returned in the event of a conversion error.
source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.