Struct sdl2_sys::SDL_MultiGestureEvent [−][src]
#[repr(C)]pub struct SDL_MultiGestureEvent {
pub type_: Uint32,
pub timestamp: Uint32,
pub touchId: SDL_TouchID,
pub dTheta: f32,
pub dDist: f32,
pub x: f32,
pub y: f32,
pub numFingers: Uint16,
pub padding: Uint16,
}
Expand description
\brief Multiple Finger Gesture Event (event.mgesture.*)
Fields
type_: Uint32
< ::SDL_MULTIGESTURE
timestamp: Uint32
< In milliseconds, populated using SDL_GetTicks()
touchId: SDL_TouchID
< The touch device id
dTheta: f32
dDist: f32
x: f32
y: f32
numFingers: Uint16
padding: Uint16