Enum sdl2_sys::SDL_RendererFlags [−][src]
#[repr(u32)]
pub enum SDL_RendererFlags {
SDL_RENDERER_SOFTWARE,
SDL_RENDERER_ACCELERATED,
SDL_RENDERER_PRESENTVSYNC,
SDL_RENDERER_TARGETTEXTURE,
}
Expand description
\brief Flags used when creating a rendering context
Variants
< The renderer is a software fallback
< The renderer uses hardware acceleration
< Present is synchronized with the refresh rate
< The renderer supports rendering to texture