[][src]Struct sdl2_sys::SDL_MultiGestureEvent

#[repr(C)]
pub struct SDL_MultiGestureEvent {
    pub type_: Uint32,
    pub timestamp: Uint32,
    pub touchId: SDL_TouchID,
    pub dTheta: f32,
    pub dDist: f32,
    pub x: f32,
    pub y: f32,
    pub numFingers: Uint16,
    pub padding: Uint16,
}

\brief Multiple Finger Gesture Event (event.mgesture.*)

Fields

type_: Uint32

< ::SDL_MULTIGESTURE

timestamp: Uint32

< In milliseconds, populated using SDL_GetTicks()

touchId: SDL_TouchID

< The touch device id

dTheta: f32dDist: f32x: f32y: f32numFingers: Uint16padding: Uint16

Trait Implementations

impl Clone for SDL_MultiGestureEvent[src]

impl Copy for SDL_MultiGestureEvent[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.