[][src]Struct sdl2_sys::SDL_MouseWheelEvent

#[repr(C)]
pub struct SDL_MouseWheelEvent {
    pub type_: Uint32,
    pub timestamp: Uint32,
    pub windowID: Uint32,
    pub which: Uint32,
    pub x: Sint32,
    pub y: Sint32,
    pub direction: Uint32,
}

\brief Mouse wheel event structure (event.wheel.*)

Fields

type_: Uint32

< ::SDL_MOUSEWHEEL

timestamp: Uint32

< In milliseconds, populated using SDL_GetTicks()

windowID: Uint32

< The window with mouse focus, if any

which: Uint32

< The mouse instance id, or SDL_TOUCH_MOUSEID

x: Sint32

< The amount scrolled horizontally, positive to the right and negative to the left

y: Sint32

< The amount scrolled vertically, positive away from the user and negative toward the user

direction: Uint32

< Set to one of the SDL_MOUSEWHEEL_* defines. When FLIPPED the values in X and Y will be opposite. Multiply by -1 to change them back

Trait Implementations

impl Clone for SDL_MouseWheelEvent[src]

impl Copy for SDL_MouseWheelEvent[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.