[][src]Struct sdl2_sys::SDL_HapticConstant

#[repr(C)]
pub struct SDL_HapticConstant { pub type_: Uint16, pub direction: SDL_HapticDirection, pub length: Uint32, pub delay: Uint16, pub button: Uint16, pub interval: Uint16, pub level: Sint16, pub attack_length: Uint16, pub attack_level: Uint16, pub fade_length: Uint16, pub fade_level: Uint16, }

\brief A structure containing a template for a Constant effect.

This struct is exclusively for the ::SDL_HAPTIC_CONSTANT effect.

A constant effect applies a constant force in the specified direction to the joystick.

\sa SDL_HAPTIC_CONSTANT \sa SDL_HapticEffect

Fields

type_: Uint16

< ::SDL_HAPTIC_CONSTANT

direction: SDL_HapticDirection

< Direction of the effect.

length: Uint32

< Duration of the effect.

delay: Uint16

< Delay before starting the effect.

button: Uint16

< Button that triggers the effect.

interval: Uint16

< How soon it can be triggered again after button.

level: Sint16

< Strength of the constant effect.

attack_length: Uint16

< Duration of the attack.

attack_level: Uint16

< Level at the start of the attack.

fade_length: Uint16

< Duration of the fade.

fade_level: Uint16

< Level at the end of the fade.

Trait Implementations

impl Copy for SDL_HapticConstant[src]

impl Clone for SDL_HapticConstant[src]

default fn clone_from(&mut self, source: &Self)
1.0.0
[src]

Performs copy-assignment from source. Read more

Auto Trait Implementations

Blanket Implementations

impl<T> From for T[src]

impl<T, U> TryFrom for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T, U> Into for T where
    U: From<T>, 
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impl<T> Borrow for T where
    T: ?Sized
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impl<T> BorrowMut for T where
    T: ?Sized
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impl<T> Any for T where
    T: 'static + ?Sized
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