Struct sdl2_sys::SDL_HapticConstant
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#[repr(C)]pub struct SDL_HapticConstant { pub type_: Uint16, pub direction: SDL_HapticDirection, pub length: Uint32, pub delay: Uint16, pub button: Uint16, pub interval: Uint16, pub level: Sint16, pub attack_length: Uint16, pub attack_level: Uint16, pub fade_length: Uint16, pub fade_level: Uint16, }
\brief A structure containing a template for a Constant effect.
This struct is exclusively for the ::SDL_HAPTIC_CONSTANT effect.
A constant effect applies a constant force in the specified direction to the joystick.
\sa SDL_HAPTIC_CONSTANT \sa SDL_HapticEffect
Fields
type_: Uint16
< ::SDL_HAPTIC_CONSTANT
direction: SDL_HapticDirection
< Direction of the effect.
length: Uint32
< Duration of the effect.
delay: Uint16
< Delay before starting the effect.
< Button that triggers the effect.
interval: Uint16
< How soon it can be triggered again after button.
level: Sint16
< Strength of the constant effect.
attack_length: Uint16
< Duration of the attack.
attack_level: Uint16
< Level at the start of the attack.
fade_length: Uint16
< Duration of the fade.
fade_level: Uint16
< Level at the end of the fade.