Enum sdl2_sys::SDL_RendererFlags
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#[repr(u32)]pub enum SDL_RendererFlags { SDL_RENDERER_SOFTWARE, SDL_RENDERER_ACCELERATED, SDL_RENDERER_PRESENTVSYNC, SDL_RENDERER_TARGETTEXTURE, }
\brief Flags used when creating a rendering context
Variants
SDL_RENDERER_SOFTWARE
SDL_RENDERER_ACCELERATED
SDL_RENDERER_PRESENTVSYNC
SDL_RENDERER_TARGETTEXTURE
Trait Implementations
impl Debug for SDL_RendererFlags
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impl Copy for SDL_RendererFlags
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impl Clone for SDL_RendererFlags
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fn clone(&self) -> SDL_RendererFlags
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Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0[src]
Performs copy-assignment from source
. Read more
impl PartialEq for SDL_RendererFlags
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fn eq(&self, __arg_0: &SDL_RendererFlags) -> bool
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This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, other: &Rhs) -> bool
1.0.0[src]
This method tests for !=
.