Struct sdl2_sys::controller::SDL_GameControllerButtonBindDataHat [] [src]

pub struct SDL_GameControllerButtonBindDataHat {
    // some fields omitted
}

Trait Implementations

impl Clone for SDL_GameControllerButtonBindDataHat
[src]

fn clone(&self) -> SDL_GameControllerButtonBindDataHat

Returns a copy of the value. Read more

fn clone_from(&mut self, source: &Self)
1.0.0

Performs copy-assignment from source. Read more

impl Copy for SDL_GameControllerButtonBindDataHat
[src]