Struct sdl2_sys::controller::SDL_GameControllerButtonBind
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[src]
pub struct SDL_GameControllerButtonBind { // some fields omitted }
Trait Implementations
impl Clone for SDL_GameControllerButtonBind
[src]
fn clone(&self) -> SDL_GameControllerButtonBind
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0
Performs copy-assignment from source
. Read more