Struct sdl2_sys::controller::SDL_GameControllerButtonBind [] [src]

pub struct SDL_GameControllerButtonBind {
    // some fields omitted
}

Trait Implementations

impl Clone for SDL_GameControllerButtonBind
[src]

fn clone(&self) -> SDL_GameControllerButtonBind

Returns a copy of the value. Read more

fn clone_from(&mut self, source: &Self)
1.0.0

Performs copy-assignment from source. Read more

impl Copy for SDL_GameControllerButtonBind
[src]