Expand description
Rust port of the ESDT (“Euclidean Subpixel Distance Transform”) algorithm.
This algorithm was originally published as the @use-gpu/glyph
npm
package, and was described in https://acko.net/blog/subpixel-distance-transform/.
Structs§
- Opaque
struct
allowing buffer reuse between SDF computations, instead of reallocating all the buffers every time.