Expand description
Re-export of all constants related to Creep
behavior and operations.
Re-exports
pub use super::extra::CREEP_HITS_PER_PART;
pub use super::extra::MOVE_POWER;
pub use super::extra::RANGED_MASS_ATTACK_POWER_RANGE_1;
pub use super::extra::RANGED_MASS_ATTACK_POWER_RANGE_2;
pub use super::extra::RANGED_MASS_ATTACK_POWER_RANGE_3;
Enums
- Translates body part type and
BODYPARTS_ALL
constants
Constants
- Hits of damage per effective attack part per
Creep::attack
action. - Construction site progress added per effective work part per
Creep::build
action. - Store capacity provided per effective carry part.
- Initial ticks_to_live of a creep with at least one claim part.
- Percentage of TTL-adjusted creep resource costs added to tombstone.
- Initial ticks_to_live of a creep without any claim parts.
- The upper limit of energy per body part considered for return in tombstones
- Ticks taken to spawn each creep body part, before power creep effects.
- Amount in energy returned to the dismantling creep per hit dismantled.
- Amount harvested from a deposit per effective work part per
Creep::harvest
action. - Amount harvested from a mineral per effective work part per
Creep::harvest
action. - Energy harvested from a source per effective work part per
Creep::harvest
action. - Hits of damage healed per effective heal part per
Creep::heal
action. - Maximum body parts per creep.
- Hits of damage healed per effective heal part per
Creep::ranged_heal
action. - Cost in energy for each hit repaired by creeps before boosts.
- Hits repaired per effective work part per
Creep::repair
action. - Additional TTL bonus, and reduction in energy cost, when renewing a creep compared to spawning.
- Control points added per effective work part per
Creep::upgrade_controller
action.