Struct screen_13::prelude::vk::ShaderFloatControlsIndependence
source · pub struct ShaderFloatControlsIndependence(/* private fields */);
Expand description
Implementations§
source§impl ShaderFloatControlsIndependence
impl ShaderFloatControlsIndependence
pub const TYPE_32_ONLY: ShaderFloatControlsIndependence = _
pub const ALL: ShaderFloatControlsIndependence = _
pub const NONE: ShaderFloatControlsIndependence = _
source§impl ShaderFloatControlsIndependence
impl ShaderFloatControlsIndependence
Generated from ‘VK_KHR_shader_float_controls’
pub const TYPE_32_ONLY_KHR: ShaderFloatControlsIndependence = Self::TYPE_32_ONLY
pub const ALL_KHR: ShaderFloatControlsIndependence = Self::ALL
pub const NONE_KHR: ShaderFloatControlsIndependence = Self::NONE
Trait Implementations§
source§impl Clone for ShaderFloatControlsIndependence
impl Clone for ShaderFloatControlsIndependence
source§fn clone(&self) -> ShaderFloatControlsIndependence
fn clone(&self) -> ShaderFloatControlsIndependence
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Default for ShaderFloatControlsIndependence
impl Default for ShaderFloatControlsIndependence
source§fn default() -> ShaderFloatControlsIndependence
fn default() -> ShaderFloatControlsIndependence
Returns the “default value” for a type. Read more
source§impl Ord for ShaderFloatControlsIndependence
impl Ord for ShaderFloatControlsIndependence
source§fn cmp(&self, other: &ShaderFloatControlsIndependence) -> Ordering
fn cmp(&self, other: &ShaderFloatControlsIndependence) -> Ordering
1.21.0 · source§fn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere
Self: Sized,
Compares and returns the maximum of two values. Read more
source§impl PartialEq for ShaderFloatControlsIndependence
impl PartialEq for ShaderFloatControlsIndependence
source§fn eq(&self, other: &ShaderFloatControlsIndependence) -> bool
fn eq(&self, other: &ShaderFloatControlsIndependence) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.source§impl PartialOrd for ShaderFloatControlsIndependence
impl PartialOrd for ShaderFloatControlsIndependence
source§fn partial_cmp(
&self,
other: &ShaderFloatControlsIndependence
) -> Option<Ordering>
fn partial_cmp( &self, other: &ShaderFloatControlsIndependence ) -> Option<Ordering>
1.0.0 · source§fn le(&self, other: &Rhs) -> bool
fn le(&self, other: &Rhs) -> bool
This method tests less than or equal to (for
self
and other
) and is used by the <=
operator. Read moreimpl Copy for ShaderFloatControlsIndependence
impl Eq for ShaderFloatControlsIndependence
impl StructuralPartialEq for ShaderFloatControlsIndependence
Auto Trait Implementations§
impl RefUnwindSafe for ShaderFloatControlsIndependence
impl Send for ShaderFloatControlsIndependence
impl Sync for ShaderFloatControlsIndependence
impl Unpin for ShaderFloatControlsIndependence
impl UnwindSafe for ShaderFloatControlsIndependence
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.