Struct screen_13::prelude::vk::ShaderResourceUsageAMDBuilder
source · pub struct ShaderResourceUsageAMDBuilder<'a> { /* private fields */ }
Implementations§
source§impl<'a> ShaderResourceUsageAMDBuilder<'a>
impl<'a> ShaderResourceUsageAMDBuilder<'a>
pub fn num_used_vgprs( self, num_used_vgprs: u32 ) -> ShaderResourceUsageAMDBuilder<'a>
pub fn num_used_sgprs( self, num_used_sgprs: u32 ) -> ShaderResourceUsageAMDBuilder<'a>
pub fn lds_size_per_local_work_group( self, lds_size_per_local_work_group: u32 ) -> ShaderResourceUsageAMDBuilder<'a>
pub fn lds_usage_size_in_bytes( self, lds_usage_size_in_bytes: usize ) -> ShaderResourceUsageAMDBuilder<'a>
pub fn scratch_mem_usage_in_bytes( self, scratch_mem_usage_in_bytes: usize ) -> ShaderResourceUsageAMDBuilder<'a>
sourcepub fn build(self) -> ShaderResourceUsageAMD
pub fn build(self) -> ShaderResourceUsageAMD
Calling build will discard all the lifetime information. Only call this if
necessary! Builders implement Deref
targeting their corresponding Vulkan struct,
so references to builders can be passed directly to Vulkan functions.
Trait Implementations§
source§impl<'a> Deref for ShaderResourceUsageAMDBuilder<'a>
impl<'a> Deref for ShaderResourceUsageAMDBuilder<'a>
§type Target = ShaderResourceUsageAMD
type Target = ShaderResourceUsageAMD
The resulting type after dereferencing.
source§impl<'a> DerefMut for ShaderResourceUsageAMDBuilder<'a>
impl<'a> DerefMut for ShaderResourceUsageAMDBuilder<'a>
Auto Trait Implementations§
impl<'a> RefUnwindSafe for ShaderResourceUsageAMDBuilder<'a>
impl<'a> Send for ShaderResourceUsageAMDBuilder<'a>
impl<'a> Sync for ShaderResourceUsageAMDBuilder<'a>
impl<'a> Unpin for ShaderResourceUsageAMDBuilder<'a>
impl<'a> UnwindSafe for ShaderResourceUsageAMDBuilder<'a>
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more