pub struct PhysicalDeviceShaderTileImageFeaturesEXTBuilder<'a> { /* private fields */ }

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impl<'a> PhysicalDeviceShaderTileImageFeaturesEXTBuilder<'a>

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pub fn shader_tile_image_color_read_access( self, shader_tile_image_color_read_access: bool ) -> PhysicalDeviceShaderTileImageFeaturesEXTBuilder<'a>

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pub fn shader_tile_image_depth_read_access( self, shader_tile_image_depth_read_access: bool ) -> PhysicalDeviceShaderTileImageFeaturesEXTBuilder<'a>

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pub fn shader_tile_image_stencil_read_access( self, shader_tile_image_stencil_read_access: bool ) -> PhysicalDeviceShaderTileImageFeaturesEXTBuilder<'a>

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pub fn build(self) -> PhysicalDeviceShaderTileImageFeaturesEXT

Calling build will discard all the lifetime information. Only call this if necessary! Builders implement Deref targeting their corresponding Vulkan struct, so references to builders can be passed directly to Vulkan functions.

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