#[repr(C)]
pub struct PhysicalDeviceExtendedDynamicState3FeaturesEXT {
Show 33 fields pub s_type: StructureType, pub p_next: *mut c_void, pub extended_dynamic_state3_tessellation_domain_origin: u32, pub extended_dynamic_state3_depth_clamp_enable: u32, pub extended_dynamic_state3_polygon_mode: u32, pub extended_dynamic_state3_rasterization_samples: u32, pub extended_dynamic_state3_sample_mask: u32, pub extended_dynamic_state3_alpha_to_coverage_enable: u32, pub extended_dynamic_state3_alpha_to_one_enable: u32, pub extended_dynamic_state3_logic_op_enable: u32, pub extended_dynamic_state3_color_blend_enable: u32, pub extended_dynamic_state3_color_blend_equation: u32, pub extended_dynamic_state3_color_write_mask: u32, pub extended_dynamic_state3_rasterization_stream: u32, pub extended_dynamic_state3_conservative_rasterization_mode: u32, pub extended_dynamic_state3_extra_primitive_overestimation_size: u32, pub extended_dynamic_state3_depth_clip_enable: u32, pub extended_dynamic_state3_sample_locations_enable: u32, pub extended_dynamic_state3_color_blend_advanced: u32, pub extended_dynamic_state3_provoking_vertex_mode: u32, pub extended_dynamic_state3_line_rasterization_mode: u32, pub extended_dynamic_state3_line_stipple_enable: u32, pub extended_dynamic_state3_depth_clip_negative_one_to_one: u32, pub extended_dynamic_state3_viewport_w_scaling_enable: u32, pub extended_dynamic_state3_viewport_swizzle: u32, pub extended_dynamic_state3_coverage_to_color_enable: u32, pub extended_dynamic_state3_coverage_to_color_location: u32, pub extended_dynamic_state3_coverage_modulation_mode: u32, pub extended_dynamic_state3_coverage_modulation_table_enable: u32, pub extended_dynamic_state3_coverage_modulation_table: u32, pub extended_dynamic_state3_coverage_reduction_mode: u32, pub extended_dynamic_state3_representative_fragment_test_enable: u32, pub extended_dynamic_state3_shading_rate_image_enable: u32,
}
Expand description

Fields§

§s_type: StructureType§p_next: *mut c_void§extended_dynamic_state3_tessellation_domain_origin: u32§extended_dynamic_state3_depth_clamp_enable: u32§extended_dynamic_state3_polygon_mode: u32§extended_dynamic_state3_rasterization_samples: u32§extended_dynamic_state3_sample_mask: u32§extended_dynamic_state3_alpha_to_coverage_enable: u32§extended_dynamic_state3_alpha_to_one_enable: u32§extended_dynamic_state3_logic_op_enable: u32§extended_dynamic_state3_color_blend_enable: u32§extended_dynamic_state3_color_blend_equation: u32§extended_dynamic_state3_color_write_mask: u32§extended_dynamic_state3_rasterization_stream: u32§extended_dynamic_state3_conservative_rasterization_mode: u32§extended_dynamic_state3_extra_primitive_overestimation_size: u32§extended_dynamic_state3_depth_clip_enable: u32§extended_dynamic_state3_sample_locations_enable: u32§extended_dynamic_state3_color_blend_advanced: u32§extended_dynamic_state3_provoking_vertex_mode: u32§extended_dynamic_state3_line_rasterization_mode: u32§extended_dynamic_state3_line_stipple_enable: u32§extended_dynamic_state3_depth_clip_negative_one_to_one: u32§extended_dynamic_state3_viewport_w_scaling_enable: u32§extended_dynamic_state3_viewport_swizzle: u32§extended_dynamic_state3_coverage_to_color_enable: u32§extended_dynamic_state3_coverage_to_color_location: u32§extended_dynamic_state3_coverage_modulation_mode: u32§extended_dynamic_state3_coverage_modulation_table_enable: u32§extended_dynamic_state3_coverage_modulation_table: u32§extended_dynamic_state3_coverage_reduction_mode: u32§extended_dynamic_state3_representative_fragment_test_enable: u32§extended_dynamic_state3_shading_rate_image_enable: u32

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