#[repr(C)]pub struct PhysicalDeviceShaderCoreBuiltinsFeaturesARM {
pub s_type: StructureType,
pub p_next: *mut c_void,
pub shader_core_builtins: u32,
}
Expand description
Fields§
§s_type: StructureType
§p_next: *mut c_void
§shader_core_builtins: u32
Implementations§
Trait Implementations§
source§impl Clone for PhysicalDeviceShaderCoreBuiltinsFeaturesARM
impl Clone for PhysicalDeviceShaderCoreBuiltinsFeaturesARM
source§fn clone(&self) -> PhysicalDeviceShaderCoreBuiltinsFeaturesARM
fn clone(&self) -> PhysicalDeviceShaderCoreBuiltinsFeaturesARM
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Default for PhysicalDeviceShaderCoreBuiltinsFeaturesARM
impl Default for PhysicalDeviceShaderCoreBuiltinsFeaturesARM
source§fn default() -> PhysicalDeviceShaderCoreBuiltinsFeaturesARM
fn default() -> PhysicalDeviceShaderCoreBuiltinsFeaturesARM
Returns the “default value” for a type. Read more
source§impl TaggedStructure for PhysicalDeviceShaderCoreBuiltinsFeaturesARM
impl TaggedStructure for PhysicalDeviceShaderCoreBuiltinsFeaturesARM
const STRUCTURE_TYPE: StructureType = StructureType::PHYSICAL_DEVICE_SHADER_CORE_BUILTINS_FEATURES_ARM
impl Copy for PhysicalDeviceShaderCoreBuiltinsFeaturesARM
impl ExtendsDeviceCreateInfo for PhysicalDeviceShaderCoreBuiltinsFeaturesARM
impl ExtendsPhysicalDeviceFeatures2 for PhysicalDeviceShaderCoreBuiltinsFeaturesARM
Auto Trait Implementations§
impl RefUnwindSafe for PhysicalDeviceShaderCoreBuiltinsFeaturesARM
impl !Send for PhysicalDeviceShaderCoreBuiltinsFeaturesARM
impl !Sync for PhysicalDeviceShaderCoreBuiltinsFeaturesARM
impl Unpin for PhysicalDeviceShaderCoreBuiltinsFeaturesARM
impl UnwindSafe for PhysicalDeviceShaderCoreBuiltinsFeaturesARM
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.