pub struct DeviceGroupRenderPassBeginInfoBuilder<'a> { /* private fields */ }

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impl<'a> DeviceGroupRenderPassBeginInfoBuilder<'a>

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pub fn device_mask( self, device_mask: u32 ) -> DeviceGroupRenderPassBeginInfoBuilder<'a>

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pub fn device_render_areas( self, device_render_areas: &'a [Rect2D] ) -> DeviceGroupRenderPassBeginInfoBuilder<'a>

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pub fn build(self) -> DeviceGroupRenderPassBeginInfo

Calling build will discard all the lifetime information. Only call this if necessary! Builders implement Deref targeting their corresponding Vulkan struct, so references to builders can be passed directly to Vulkan functions.

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