pub enum Illuminant {
    D50,
    D55,
    D65,
    D75,
    Custom([f64; 3]),
}
Expand description

A listing of the supported CIE standard illuminants, standards that describe a particular set of lighting conditions. The most common ones for computers are D50 and D65, differing kinds of daylight. Other ones may be added as time goes on, but they won’t be removed and backwards compatibility won’t break without warning.

Variants§

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D50

The CIE D50 standard illuminant. See this page for more information. This has a rough color temperature of 5000 K, so it looks the reddest out of all these standard illuminants, matching “horizon light” in eastern North America. Scarlet uses D50 for internal conversions, as many color spaces use it to define their viewing environment.

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D55

The CIE D55 illuminant, slightly less red than D50. This is rather uncommon as a choice for most work, but is still fairly widely used.

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D65

The CIE D65 illuminant, representing average noon daylight in eastern North America. This is the recommended official standard for “representative daylight” according to the CIE. The most common RGB standard, on which you’re probably reading this, assumes D65 as viewing conditions.

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D75

The CIE D75 illuminant. Rarer than the others, this is nontheless included for the occasional place where it might be used.

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Custom([f64; 3])

Represents a light of any given hue, as an array [X, Y, Z] in CIE 1931 space. This does not allow one to replicate any illuminant, but it does allow for custom illuminants and the ability to chromatically adapt to unique lighting conditions, like dark shade or colored light.

Implementations§

Gets the XYZ coordinates of the white point value of the illuminant, normalized so Y = 1.

Example
let wp = Illuminant::D65.white_point(); // [0.95047, 1.00000, 1.08884]
assert!((wp[0] - 0.95047).abs() <= 1e-10);
assert!((wp[1] - 1.00000).abs() <= 1e-10);
assert!((wp[2] - 1.08884).abs() <= 1e-10);

Trait Implementations§

Returns a copy of the value. Read more
Performs copy-assignment from source. Read more
Formats the value using the given formatter. Read more
This method tests for self and other values to be equal, and is used by ==. Read more
This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason. Read more

Auto Trait Implementations§

Blanket Implementations§

Gets the TypeId of self. Read more
Immutably borrows from an owned value. Read more
Mutably borrows from an owned value. Read more

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Should always be Self
Tests if Self the same as the type T Read more
The inverse inclusion map: attempts to construct self from the equivalent element of its superset. Read more
Checks if self is actually part of its subset T (and can be converted to it).
Use with care! Same as self.to_subset but without any property checks. Always succeeds.
The inclusion map: converts self to the equivalent element of its superset.
The resulting type after obtaining ownership.
Creates owned data from borrowed data, usually by cloning. Read more
Uses borrowed data to replace owned data, usually by cloning. Read more
The type returned in the event of a conversion error.
Performs the conversion.
The type returned in the event of a conversion error.
Performs the conversion.