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#![deny(missing_docs)]
#![forbid(unused_must_use)]
#![feature(type_alias_enum_variants)]
use crossbeam::channel::{self, TryRecvError};
use log::{error, info, warn};
use std::env::var;
use std::fs::File;
use std::io::prelude::*;
use std::thread;
mod game;
mod paths;
mod portconfig;
mod proxy;
mod sc2process;
pub mod config;
pub mod maps;
pub mod remote_control;
pub mod sc2;
pub mod supervisor;
use self::config::Config;
use self::supervisor::{RemoteUpdateStatus, Supervisor};
pub fn default_config_path() -> String {
let env_cfg = var("SC2_PROXY_CONFIG").unwrap_or(String::new());
if env_cfg != "" {
env_cfg
} else {
"sc2_proxy.toml".to_owned()
}
}
pub fn load_config(path: String) -> Option<Config> {
info!("Reading config file from {:?}", path);
match File::open(path) {
Ok(ref mut f) => {
let mut contents = String::new();
f.read_to_string(&mut contents)
.expect("Unable to read config file");
Some(toml::from_str::<Config>(&contents).expect("Deserialization failed"))
},
Err(_) => None,
}
}
pub fn run_server(config_path: Option<String>) {
let path = config_path.unwrap_or_else(|| default_config_path());
let config = load_config(path).unwrap_or_else(|| {
warn!("Config file not found, using default config");
Config::new()
});
run_server_config(config)
}
pub fn run_server_config(config: Config) {
let (proxy_sender, proxy_receiver) = channel::unbounded();
let mut remote = if config.remote_controller.enabled {
Some(remote_control::run_server(&config.remote_controller.addr()))
} else if config.matchmaking.mode == self::config::MatchmakingMode::RemoteController {
error!("Remote controller disabled in config, but required for matchmaking");
return;
} else {
None
};
let addr = config.proxy.addr();
thread::spawn(move || {
proxy::run(&addr, proxy_sender);
});
let mut sv = Supervisor::new(config);
loop {
match proxy_receiver.try_recv() {
Ok(client) => {
sv.add_client(client);
},
Err(TryRecvError::Empty) => {},
Err(TryRecvError::Disconnected) => break,
}
sv.update_playlist();
sv.update_games();
if let Some(ref mut r) = remote {
if sv.update_remote(r) == RemoteUpdateStatus::Quit {
sv.close();
break;
}
}
thread::sleep(::std::time::Duration::from_millis(100));
}
info!("Quitting");
if let Some(r) = remote {
r.handle.join().unwrap();
}
}