Enum sc2_proto::debug::DebugGameState[][src]

pub enum DebugGameState {
    show_map,
    control_enemy,
    food,
    free,
    all_resources,
    god,
    minerals,
    gas,
    cooldown,
    tech_tree,
    upgrade,
    fast_build,
}

Variants

show_map
control_enemy
food
free
all_resources
god
minerals
gas
cooldown
tech_tree
upgrade
fast_build

Trait Implementations

impl Clone for DebugGameState[src]

impl Copy for DebugGameState[src]

impl Debug for DebugGameState[src]

impl Default for DebugGameState[src]

impl Eq for DebugGameState[src]

impl Hash for DebugGameState[src]

impl PartialEq<DebugGameState> for DebugGameState[src]

impl ProtobufEnum for DebugGameState[src]

impl ProtobufValue for DebugGameState[src]

impl StructuralEq for DebugGameState[src]

impl StructuralPartialEq for DebugGameState[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.