Struct sc2_proto::sc2api::RequestJoinGame [−][src]
Fields
options: SingularPtrField<InterfaceOptions>
server_ports: SingularPtrField<PortSet>
client_ports: RepeatedField<PortSet>
player_name: SingularField<String>
host_ip: SingularField<String>
participation: Option<RequestJoinGame_oneof_participation>
unknown_fields: UnknownFields
cached_size: CachedSize
Implementations
impl RequestJoinGame
[src]
pub fn new() -> RequestJoinGame
[src]
pub fn get_race(&self) -> Race
[src]
pub fn clear_race(&mut self)
[src]
pub fn has_race(&self) -> bool
[src]
pub fn set_race(&mut self, v: Race)
[src]
pub fn get_observed_player_id(&self) -> u32
[src]
pub fn clear_observed_player_id(&mut self)
[src]
pub fn has_observed_player_id(&self) -> bool
[src]
pub fn set_observed_player_id(&mut self, v: u32)
[src]
pub fn get_options(&self) -> &InterfaceOptions
[src]
pub fn clear_options(&mut self)
[src]
pub fn has_options(&self) -> bool
[src]
pub fn set_options(&mut self, v: InterfaceOptions)
[src]
pub fn mut_options(&mut self) -> &mut InterfaceOptions
[src]
pub fn take_options(&mut self) -> InterfaceOptions
[src]
pub fn get_server_ports(&self) -> &PortSet
[src]
pub fn clear_server_ports(&mut self)
[src]
pub fn has_server_ports(&self) -> bool
[src]
pub fn set_server_ports(&mut self, v: PortSet)
[src]
pub fn mut_server_ports(&mut self) -> &mut PortSet
[src]
pub fn take_server_ports(&mut self) -> PortSet
[src]
pub fn get_client_ports(&self) -> &[PortSet]
[src]
pub fn clear_client_ports(&mut self)
[src]
pub fn set_client_ports(&mut self, v: RepeatedField<PortSet>)
[src]
pub fn mut_client_ports(&mut self) -> &mut RepeatedField<PortSet>
[src]
pub fn take_client_ports(&mut self) -> RepeatedField<PortSet>
[src]
pub fn get_shared_port(&self) -> i32
[src]
pub fn clear_shared_port(&mut self)
[src]
pub fn has_shared_port(&self) -> bool
[src]
pub fn set_shared_port(&mut self, v: i32)
[src]
pub fn get_player_name(&self) -> &str
[src]
pub fn clear_player_name(&mut self)
[src]
pub fn has_player_name(&self) -> bool
[src]
pub fn set_player_name(&mut self, v: String)
[src]
pub fn mut_player_name(&mut self) -> &mut String
[src]
pub fn take_player_name(&mut self) -> String
[src]
pub fn get_host_ip(&self) -> &str
[src]
pub fn clear_host_ip(&mut self)
[src]
pub fn has_host_ip(&self) -> bool
[src]
pub fn set_host_ip(&mut self, v: String)
[src]
pub fn mut_host_ip(&mut self) -> &mut String
[src]
pub fn take_host_ip(&mut self) -> String
[src]
Trait Implementations
impl Clear for RequestJoinGame
[src]
impl Clone for RequestJoinGame
[src]
fn clone(&self) -> RequestJoinGame
[src]
pub fn clone_from(&mut self, source: &Self)
1.0.0[src]
impl Debug for RequestJoinGame
[src]
impl Default for RequestJoinGame
[src]
fn default() -> RequestJoinGame
[src]
impl<'a> Default for &'a RequestJoinGame
[src]
fn default() -> &'a RequestJoinGame
[src]
impl Message for RequestJoinGame
[src]
fn is_initialized(&self) -> bool
[src]
fn merge_from(&mut self, is: &mut CodedInputStream<'_>) -> ProtobufResult<()>
[src]
fn compute_size(&self) -> u32
[src]
fn write_to_with_cached_sizes(
&self,
os: &mut CodedOutputStream<'_>
) -> ProtobufResult<()>
[src]
&self,
os: &mut CodedOutputStream<'_>
) -> ProtobufResult<()>
fn get_cached_size(&self) -> u32
[src]
fn get_unknown_fields(&self) -> &UnknownFields
[src]
fn mut_unknown_fields(&mut self) -> &mut UnknownFields
[src]
fn as_any(&self) -> &dyn Any
[src]
fn as_any_mut(&mut self) -> &mut dyn Any
[src]
fn into_any(self: Box<Self>) -> Box<dyn Any>
[src]
fn descriptor(&self) -> &'static MessageDescriptor
[src]
fn new() -> RequestJoinGame
[src]
fn descriptor_static() -> &'static MessageDescriptor
[src]
fn default_instance() -> &'static RequestJoinGame
[src]
pub fn parse_from(is: &mut CodedInputStream<'_>) -> Result<Self, ProtobufError>
[src]
pub fn write_to(
&self,
os: &mut CodedOutputStream<'_>
) -> Result<(), ProtobufError>
[src]
&self,
os: &mut CodedOutputStream<'_>
) -> Result<(), ProtobufError>
pub fn write_length_delimited_to(
&self,
os: &mut CodedOutputStream<'_>
) -> Result<(), ProtobufError>
[src]
&self,
os: &mut CodedOutputStream<'_>
) -> Result<(), ProtobufError>
pub fn write_length_delimited_to_vec(
&self,
vec: &mut Vec<u8, Global>
) -> Result<(), ProtobufError>
[src]
&self,
vec: &mut Vec<u8, Global>
) -> Result<(), ProtobufError>
pub fn merge_from_bytes(&mut self, bytes: &[u8]) -> Result<(), ProtobufError>
[src]
pub fn parse_from_reader(reader: &mut dyn Read) -> Result<Self, ProtobufError>
[src]
pub fn parse_from_bytes(bytes: &[u8]) -> Result<Self, ProtobufError>
[src]
pub fn check_initialized(&self) -> Result<(), ProtobufError>
[src]
pub fn write_to_writer(&self, w: &mut dyn Write) -> Result<(), ProtobufError>
[src]
pub fn write_to_vec(&self, v: &mut Vec<u8, Global>) -> Result<(), ProtobufError>
[src]
pub fn write_to_bytes(&self) -> Result<Vec<u8, Global>, ProtobufError>
[src]
pub fn write_length_delimited_to_writer(
&self,
w: &mut dyn Write
) -> Result<(), ProtobufError>
[src]
&self,
w: &mut dyn Write
) -> Result<(), ProtobufError>
pub fn write_length_delimited_to_bytes(
&self
) -> Result<Vec<u8, Global>, ProtobufError>
[src]
&self
) -> Result<Vec<u8, Global>, ProtobufError>
pub fn type_id(&self) -> TypeId
[src]
impl PartialEq<RequestJoinGame> for RequestJoinGame
[src]
fn eq(&self, other: &RequestJoinGame) -> bool
[src]
fn ne(&self, other: &RequestJoinGame) -> bool
[src]
impl ProtobufValue for RequestJoinGame
[src]
fn as_ref(&self) -> ReflectValueRef<'_>
[src]
pub fn as_any(&self) -> &(dyn Any + 'static)
[src]
pub fn is_non_zero(&self) -> bool
[src]
pub fn as_ref_copy(&self) -> ReflectValueRef<'static>
[src]
impl StructuralPartialEq for RequestJoinGame
[src]
Auto Trait Implementations
impl RefUnwindSafe for RequestJoinGame
[src]
impl Send for RequestJoinGame
[src]
impl Sync for RequestJoinGame
[src]
impl Unpin for RequestJoinGame
[src]
impl UnwindSafe for RequestJoinGame
[src]
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
[src]
T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
[src]
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
[src]
T: ?Sized,
pub fn borrow_mut(&mut self) -> &mut T
[src]
impl<T> From<T> for T
[src]
impl<T, U> Into<U> for T where
U: From<T>,
[src]
U: From<T>,
impl<T> ToOwned for T where
T: Clone,
[src]
T: Clone,
type Owned = T
The resulting type after obtaining ownership.
pub fn to_owned(&self) -> T
[src]
pub fn clone_into(&self, target: &mut T)
[src]
impl<T, U> TryFrom<U> for T where
U: Into<T>,
[src]
U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
[src]
impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
[src]
U: TryFrom<T>,