Struct sc2_proto::raw::StartRaw[][src]

pub struct StartRaw {
    pub map_size: SingularPtrField<Size2DI>,
    pub pathing_grid: SingularPtrField<ImageData>,
    pub terrain_height: SingularPtrField<ImageData>,
    pub placement_grid: SingularPtrField<ImageData>,
    pub playable_area: SingularPtrField<RectangleI>,
    pub start_locations: RepeatedField<Point2D>,
    pub unknown_fields: UnknownFields,
    pub cached_size: CachedSize,
}

Generated files are compatible only with the same version of protobuf runtime.

Fields

map_size: SingularPtrField<Size2DI>pathing_grid: SingularPtrField<ImageData>terrain_height: SingularPtrField<ImageData>placement_grid: SingularPtrField<ImageData>playable_area: SingularPtrField<RectangleI>start_locations: RepeatedField<Point2D>unknown_fields: UnknownFieldscached_size: CachedSize

Implementations

impl StartRaw[src]

pub fn new() -> StartRaw[src]

pub fn get_map_size(&self) -> &Size2DI[src]

pub fn clear_map_size(&mut self)[src]

pub fn has_map_size(&self) -> bool[src]

pub fn set_map_size(&mut self, v: Size2DI)[src]

pub fn mut_map_size(&mut self) -> &mut Size2DI[src]

pub fn take_map_size(&mut self) -> Size2DI[src]

pub fn get_pathing_grid(&self) -> &ImageData[src]

pub fn clear_pathing_grid(&mut self)[src]

pub fn has_pathing_grid(&self) -> bool[src]

pub fn set_pathing_grid(&mut self, v: ImageData)[src]

pub fn mut_pathing_grid(&mut self) -> &mut ImageData[src]

pub fn take_pathing_grid(&mut self) -> ImageData[src]

pub fn get_terrain_height(&self) -> &ImageData[src]

pub fn clear_terrain_height(&mut self)[src]

pub fn has_terrain_height(&self) -> bool[src]

pub fn set_terrain_height(&mut self, v: ImageData)[src]

pub fn mut_terrain_height(&mut self) -> &mut ImageData[src]

pub fn take_terrain_height(&mut self) -> ImageData[src]

pub fn get_placement_grid(&self) -> &ImageData[src]

pub fn clear_placement_grid(&mut self)[src]

pub fn has_placement_grid(&self) -> bool[src]

pub fn set_placement_grid(&mut self, v: ImageData)[src]

pub fn mut_placement_grid(&mut self) -> &mut ImageData[src]

pub fn take_placement_grid(&mut self) -> ImageData[src]

pub fn get_playable_area(&self) -> &RectangleI[src]

pub fn clear_playable_area(&mut self)[src]

pub fn has_playable_area(&self) -> bool[src]

pub fn set_playable_area(&mut self, v: RectangleI)[src]

pub fn mut_playable_area(&mut self) -> &mut RectangleI[src]

pub fn take_playable_area(&mut self) -> RectangleI[src]

pub fn get_start_locations(&self) -> &[Point2D][src]

pub fn clear_start_locations(&mut self)[src]

pub fn set_start_locations(&mut self, v: RepeatedField<Point2D>)[src]

pub fn mut_start_locations(&mut self) -> &mut RepeatedField<Point2D>[src]

pub fn take_start_locations(&mut self) -> RepeatedField<Point2D>[src]

Trait Implementations

impl Clear for StartRaw[src]

impl Clone for StartRaw[src]

impl Debug for StartRaw[src]

impl Default for StartRaw[src]

impl<'a> Default for &'a StartRaw[src]

impl Message for StartRaw[src]

impl PartialEq<StartRaw> for StartRaw[src]

impl ProtobufValue for StartRaw[src]

impl StructuralPartialEq for StartRaw[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.