Struct sauron::prelude::prelude::Dispatch

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pub struct Dispatch<APP>
where APP: Application,
{ /* private fields */ }
Expand description

Dispatch is a command to be executed by the system. This is returned at the init function of a component and is executed right after instantiation of that component. Dispatch required a DSP object which is the Program as an argument The emit function is called with the program argument. The callback is supplied with the program an is then executed/emitted.

Implementations§

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impl<APP> Dispatch<APP>
where APP: Application,

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pub fn new<F>(f: F) -> Dispatch<APP>
where F: FnOnce(Program<APP>) + 'static,

creates a new Dispatch from a function

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pub fn batch(cmds: impl IntoIterator<Item = Dispatch<APP>>) -> Dispatch<APP>

When you need the runtime to perform couple of commands, you can batch then together.

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pub fn push(&mut self, cmd: Dispatch<APP>)

Add a cmd

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pub fn append(&mut self, cmds: impl IntoIterator<Item = Dispatch<APP>>)

Append more cmd into this cmd and return self

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pub fn none() -> Dispatch<APP>

Tell the runtime that there are no commands.

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pub fn is_empty(&self) -> bool

returns true if commands is empty

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pub fn batch_msg( msg_list: impl IntoIterator<Item = <APP as Application>::MSG> ) -> Dispatch<APP>

Tell the runtime to execute subsequent update of the App with the message list. A single call to update the view is then executed thereafter.

Trait Implementations§

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impl<APP> From<Cmd<<APP as Application>::MSG>> for Dispatch<APP>
where APP: Application,

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fn from(task: Cmd<<APP as Application>::MSG>) -> Dispatch<APP>

Converts to this type from the input type.
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impl<APP> From<Effects<<APP as Application>::MSG, ()>> for Dispatch<APP>
where APP: Application,

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fn from(effects: Effects<<APP as Application>::MSG, ()>) -> Dispatch<APP>

Convert Effects that has only follow ups

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impl<APP, IN> From<IN> for Dispatch<APP>
where APP: Application, IN: IntoIterator<Item = Effects<<APP as Application>::MSG, ()>>,

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fn from(effects: IN) -> Dispatch<APP>

Converts to this type from the input type.

Auto Trait Implementations§

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impl<APP> Freeze for Dispatch<APP>

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impl<APP> !RefUnwindSafe for Dispatch<APP>

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impl<APP> !Send for Dispatch<APP>

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impl<APP> !Sync for Dispatch<APP>

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impl<APP> Unpin for Dispatch<APP>

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impl<APP> !UnwindSafe for Dispatch<APP>

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.