sarc-rs 0.1.3

A simple to use library for parsing and creating Nintendo SARC files in Rust
Documentation
[dependencies.binread]
version = "2.1"

[dependencies.binwrite]
version = "0.2"

[dependencies.cached]
version = "0.23"

[dependencies.derivative]
version = "2.2"

[dependencies.indexmap]
version = "1.6"

[dependencies.lazy_static]
version = "1.4"

[dependencies.num]
version = "0.4"

[dependencies.serde]
features = ["derive"]
version = "1.0"

[dependencies.serde_json]
version = "1.0"

[dependencies.thiserror]
version = "1.0.15"
[dev-dependencies.glob]
version = "0.3"

[package]
authors = ["Caleb Smith <email@calebdixonsmith.top>"]
categories = ["parser-implementations", "game-development"]
description = "A simple to use library for parsing and creating Nintendo SARC files in Rust"
documentation = "https://docs.rs/sarc-rs"
edition = "2018"
keywords = ["Nintendo", "SARC", "archive", "game", "Zelda"]
license = "GPL-3.0-or-later"
name = "sarc-rs"
readme = "README.md"
repository = "https://github.com/NiceneNerd/sarc-rs"
version = "0.1.3"