salva2d 0.3.0

2-dimensional particle-based fluid dynamics in Rust.
Documentation
[package]
name    = "salva2d"
version = "0.3.0"
authors = [ "Sébastien Crozet <developer@crozet.re>" ]
description = "2-dimensional particle-based fluid dynamics in Rust."
documentation = "https://salva.rs/rustdoc/salva2d/index.html"
homepage = "https://salva.rs"
repository = "https://github.com/rustsim/salva"
readme = "README.md"
keywords = [ "physics", "dynamics", "particles", "fluids", "SPH" ]
license = "BSD-3-Clause"
edition = "2018"

[features]
default = [ "dim2" ]
dim2    = [ ]
parallel = [ "rayon" ]
nphysics = [ "ncollide2d", "nphysics2d" ]
sampling = [ "ncollide2d" ]

[lib]
name = "salva2d"
path = "src/lib.rs"
required-features = [ "dim2" ]

[dependencies]
num-traits = "0.2"
fnv = "1.0"
itertools = "0.8"
generational-arena = "0.2"
nalgebra  = "0.21"
instant = { version = "0.1", features = [ "now" ] }
rayon = { version = "1.0", optional = true }
ncollide2d = { version = "0.23", optional = true }
nphysics2d = { version = "0.15", optional = true }