pub struct PaintEngineState<'a> { /* private fields */ }
Expand description

Notice these docs are heavy WIP and not very relevent yet

QPaintEngineState records which properties that have changed since the last time the paint engine was updated, as well as their current value.

Which properties that have changed can at any time be retrieved using the state() function. This function returns an instance of the QPaintEngine::DirtyFlags type which stores an OR combination of QPaintEngine::DirtyFlag values. The QPaintEngine::DirtyFlag enum defines whether a property has changed since the last update or not.

If a property is marked with a dirty flag, its current value can be retrieved using the corresponding get function:

  • Property Flag
  • Current Property Value
  • QPaintEngine::DirtyBackground
  • backgroundBrush()
  • QPaintEngine::DirtyBackgroundMode
  • backgroundMode()
  • QPaintEngine::DirtyBrush
  • brush()
  • QPaintEngine::DirtyBrushOrigin
  • brushOrigin()
  • QPaintEngine::DirtyClipRegion or QPaintEngine::DirtyClipPath
  • clipOperation()
  • QPaintEngine::DirtyClipPath
  • clipPath()
  • QPaintEngine::DirtyClipRegion
  • clipRegion()
  • QPaintEngine::DirtyCompositionMode
  • compositionMode()
  • QPaintEngine::DirtyFont
  • font()
  • QPaintEngine::DirtyTransform
  • transform()
  • QPaintEngine::DirtyClipEnabled
  • isClipEnabled()
  • QPaintEngine::DirtyPen
  • pen()
  • QPaintEngine::DirtyHints
  • renderHints()

The QPaintEngineState class also provide the painter() function which returns a pointer to the painter that is currently updating the paint engine.

An instance of this class, representing the current state of the active paint engine, is passed as argument to the QPaintEngine::updateState() function. The only situation in which you will have to use this class directly is when implementing your own paint engine.

See also: QPaintEngine

Licence

The documentation is an adoption of the original Qt Documentation and provided herein is licensed under the terms of the GNU Free Documentation License version 1.3 as published by the Free Software Foundation.

Implementations

Returns a combination of flags identifying the set of properties that need to be updated when updating the paint engine’s state (i.e. during a call to the QPaintEngine::updateState() function).

See also: QPaintEngine::updateState()

Returns the pen in the current paint engine state.

This variable should only be used when the state() returns a combination which includes the QPaintEngine::DirtyPen flag.

See also: state() QPaintEngine::updateState()

Returns whether the coordinate of the stroke have been specified as bounded by the current rendering operation and have to be resolved (about the currently rendered primitive).

Returns the brush in the current paint engine state.

This variable should only be used when the state() returns a combination which includes the QPaintEngine::DirtyBrush flag.

See also: state() QPaintEngine::updateState()

Returns the brush origin in the current paint engine state.

This variable should only be used when the state() returns a combination which includes the QPaintEngine::DirtyBrushOrigin flag.

See also: state() QPaintEngine::updateState()

Returns whether the coordinate of the fill have been specified as bounded by the current rendering operation and have to be resolved (about the currently rendered primitive).

Returns the brush origin in the current paint engine state.

This variable should only be used when the state() returns a combination which includes the QPaintEngine::DirtyBrushOrigin flag.

See also: state() QPaintEngine::updateState()

Returns the background brush in the current paint engine state.

This variable should only be used when the state() returns a combination which includes the QPaintEngine::DirtyBackground flag.

See also: state() QPaintEngine::updateState()

Returns the background mode in the current paint engine state.

This variable should only be used when the state() returns a combination which includes the QPaintEngine::DirtyBackgroundMode flag.

See also: state() QPaintEngine::updateState()

Returns the font in the current paint engine state.

This variable should only be used when the state() returns a combination which includes the QPaintEngine::DirtyFont flag.

See also: state() QPaintEngine::updateState()

Returns the clip operation in the current paint engine state.

This variable should only be used when the state() returns a combination which includes either the QPaintEngine::DirtyClipPath or the QPaintEngine::DirtyClipRegion flag.

See also: state() QPaintEngine::updateState()

Returns the clip region in the current paint engine state.

This variable should only be used when the state() returns a combination which includes the QPaintEngine::DirtyClipRegion flag.

See also: state() QPaintEngine::updateState()

Returns whether clipping is enabled or not in the current paint engine state.

This variable should only be used when the state() returns a combination which includes the QPaintEngine::DirtyClipEnabled flag.

See also: state() QPaintEngine::updateState()

Returns the render hints in the current paint engine state.

This variable should only be used when the state() returns a combination which includes the QPaintEngine::DirtyHints flag.

See also: state() QPaintEngine::updateState()

Returns the composition mode in the current paint engine state.

This variable should only be used when the state() returns a combination which includes the QPaintEngine::DirtyCompositionMode flag.

See also: state() QPaintEngine::updateState()

Returns the opacity in the current paint engine state.

Returns a pointer to the painter currently updating the paint engine.

Returns whether the coordinate of the fill have been specified as bounded by the current rendering operation and have to be resolved (about the currently rendered primitive).

Returns whether the coordinate of the stroke have been specified as bounded by the current rendering operation and have to be resolved (about the currently rendered primitive).

Trait Implementations

Returns a copy of the value. Read more
Performs copy-assignment from source. Read more

Auto Trait Implementations

Blanket Implementations

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Mutably borrows from an owned value. Read more

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

The resulting type after obtaining ownership.
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The type returned in the event of a conversion error.
Performs the conversion.
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Performs the conversion.