Struct rusty_spine::c::spAnimation
source · #[repr(C)]pub struct spAnimation {
pub name: *const c_char,
pub duration: c_float,
pub timelines: *mut spTimelineArray,
pub timelineIds: *mut spPropertyIdArray,
}
Fields
name: *const c_char
duration: c_float
timelines: *mut spTimelineArray
timelineIds: *mut spPropertyIdArray
Trait Implementations
sourceimpl Clone for spAnimation
impl Clone for spAnimation
sourcefn clone(&self) -> spAnimation
fn clone(&self) -> spAnimation
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresourceimpl NewFromPtr<spAnimation> for Animation
impl NewFromPtr<spAnimation> for Animation
unsafe fn new_from_ptr(c_animation: *const spAnimation) -> Self
impl Copy for spAnimation
Auto Trait Implementations
impl RefUnwindSafe for spAnimation
impl !Send for spAnimation
impl !Sync for spAnimation
impl Unpin for spAnimation
impl UnwindSafe for spAnimation
Blanket Implementations
sourceimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more