Struct rusty_spine::c::spSkeleton

source ·
#[repr(C)]
pub struct spSkeleton {
Show 19 fields pub data: *mut spSkeletonData, pub bonesCount: c_int, pub bones: *mut *mut spBone, pub root: *mut spBone, pub slotsCount: c_int, pub slots: *mut *mut spSlot, pub drawOrder: *mut *mut spSlot, pub ikConstraintsCount: c_int, pub ikConstraints: *mut *mut spIkConstraint, pub transformConstraintsCount: c_int, pub transformConstraints: *mut *mut spTransformConstraint, pub pathConstraintsCount: c_int, pub pathConstraints: *mut *mut spPathConstraint, pub skin: *mut spSkin, pub color: spColor, pub scaleX: c_float, pub scaleY: c_float, pub x: c_float, pub y: c_float,
}

Fields

data: *mut spSkeletonDatabonesCount: c_intbones: *mut *mut spBoneroot: *mut spBoneslotsCount: c_intslots: *mut *mut spSlotdrawOrder: *mut *mut spSlotikConstraintsCount: c_intikConstraints: *mut *mut spIkConstrainttransformConstraintsCount: c_inttransformConstraints: *mut *mut spTransformConstraintpathConstraintsCount: c_intpathConstraints: *mut *mut spPathConstraintskin: *mut spSkincolor: spColorscaleX: c_floatscaleY: c_floatx: c_floaty: c_float

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