#[repr(C)]
pub struct _spTimelineVtable { pub apply: Option<unsafe extern "C" fn(_: *mut spTimeline, _: *mut spSkeleton, _: c_float, _: c_float, _: *mut *mut spEvent, _: *mut c_int, _: c_float, _: spMixBlend, _: spMixDirection)>, pub dispose: Option<unsafe extern "C" fn(_: *mut spTimeline)>, pub setBezier: Option<unsafe extern "C" fn(_: *mut spTimeline, _: c_int, _: c_int, _: c_float, _: c_float, _: c_float, _: c_float, _: c_float, _: c_float, _: c_float, _: c_float, _: c_float)>, }

Fields

apply: Option<unsafe extern "C" fn(_: *mut spTimeline, _: *mut spSkeleton, _: c_float, _: c_float, _: *mut *mut spEvent, _: *mut c_int, _: c_float, _: spMixBlend, _: spMixDirection)>dispose: Option<unsafe extern "C" fn(_: *mut spTimeline)>setBezier: Option<unsafe extern "C" fn(_: *mut spTimeline, _: c_int, _: c_int, _: c_float, _: c_float, _: c_float, _: c_float, _: c_float, _: c_float, _: c_float, _: c_float, _: c_float)>

Trait Implementations

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