[−][src]Struct rusty_ffmpeg::AVPicture
Picture data structure.
Up to four components can be stored into it, the last component is alpha. @deprecated use AVFrame or imgutils functions instead
Fields
data: [*mut u8; 8]
< pointers to the image data planes
linesize: [c_int; 8]
< number of bytes per line
Trait Implementations
Auto Trait Implementations
impl RefUnwindSafe for AVPicture
impl !Send for AVPicture
impl !Sync for AVPicture
impl Unpin for AVPicture
impl UnwindSafe for AVPicture
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,