[][src]Struct rusttyper::Render

pub struct Render<'a> {
    pub texture: Texture2d,
    // some fields omitted
}

Fields

texture: Texture2d

Implementations

impl<'a> Render<'a>[src]

pub fn new(gl: &Display, texture_size: u32, tolerance: (f32, f32)) -> Self[src]

texture_size: 512, tolerance: (0.1, 0.1)

pub fn add_fonts<B>(&mut self, bytes: B) -> Result<(), Error> where
    B: Into<SharedBytes<'a>>, 
[src]

Auto Trait Implementations

impl<'a> !RefUnwindSafe for Render<'a>

impl<'a> !Send for Render<'a>

impl<'a> !Sync for Render<'a>

impl<'a> Unpin for Render<'a>

impl<'a> !UnwindSafe for Render<'a>

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.