Module rustls::server

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Items for use in a server.

Structs

Represents a ClientHello message received through the Acceptor.
Handle on a server-side connection before configuration is available.
A ClientCertVerifier that will allow both anonymous and authenticated clients, without any name checking.
A ClientCertVerifier that will ensure that every client provides a trusted certificate, without any name checking.
ClientCertVerifieddangerous_configuration
Zero-sized marker type representing verification of a client cert chain.
A struct representing the received Client Hello
DnsNamedangerous_configuration
A type which encapsulates a string that is a syntactically valid DNS name.
Turns off client authentication.
Something which never stores sessions.
Allows reading of early data in resumed TLS1.3 connections.
Something that resolves do different cert chains/keys based on client-supplied server name (via SNI).
Common configuration for a set of server sessions.
This represents a single TLS server connection.
State associated with a server connection.
An implementer of StoresServerSessions that stores everything in memory. If enforces a limit on the number of stored sessions to bound memory usage.
A config builder state where the caller must supply how to provide a server certificate to the connecting peer.

Traits

ClientCertVerifierdangerous_configuration
Something that can verify a client certificate chain
A trait for the ability to encrypt and decrypt tickets.
How to choose a certificate chain and signing key for use in server authentication.
Methods specific to QUIC server sessions
A trait for the ability to store server session data.