var Buffer = require('safe-buffer').Buffer
var ZEROES = Buffer.alloc(16, 0)
function toArray (buf) {
return [
buf.readUInt32BE(0),
buf.readUInt32BE(4),
buf.readUInt32BE(8),
buf.readUInt32BE(12)
]
}
function fromArray (out) {
var buf = Buffer.allocUnsafe(16)
buf.writeUInt32BE(out[0] >>> 0, 0)
buf.writeUInt32BE(out[1] >>> 0, 4)
buf.writeUInt32BE(out[2] >>> 0, 8)
buf.writeUInt32BE(out[3] >>> 0, 12)
return buf
}
function GHASH (key) {
this.h = key
this.state = Buffer.alloc(16, 0)
this.cache = Buffer.allocUnsafe(0)
}
GHASH.prototype.ghash = function (block) {
var i = -1
while (++i < block.length) {
this.state[i] ^= block[i]
}
this._multiply()
}
GHASH.prototype._multiply = function () {
var Vi = toArray(this.h)
var Zi = [0, 0, 0, 0]
var j, xi, lsbVi
var i = -1
while (++i < 128) {
xi = (this.state[~~(i / 8)] & (1 << (7 - (i % 8)))) !== 0
if (xi) {
Zi[0] ^= Vi[0]
Zi[1] ^= Vi[1]
Zi[2] ^= Vi[2]
Zi[3] ^= Vi[3]
}
lsbVi = (Vi[3] & 1) !== 0
for (j = 3; j > 0; j--) {
Vi[j] = (Vi[j] >>> 1) | ((Vi[j - 1] & 1) << 31)
}
Vi[0] = Vi[0] >>> 1
if (lsbVi) {
Vi[0] = Vi[0] ^ (0xe1 << 24)
}
}
this.state = fromArray(Zi)
}
GHASH.prototype.update = function (buf) {
this.cache = Buffer.concat([this.cache, buf])
var chunk
while (this.cache.length >= 16) {
chunk = this.cache.slice(0, 16)
this.cache = this.cache.slice(16)
this.ghash(chunk)
}
}
GHASH.prototype.final = function (abl, bl) {
if (this.cache.length) {
this.ghash(Buffer.concat([this.cache, ZEROES], 16))
}
this.ghash(fromArray([0, abl, 0, bl]))
return this.state
}
module.exports = GHASH