"use strict";
import Long from "@xtuc/long";
import * as bits from "./bits";
import * as bufs from "./bufs";
var MIN_INT32 = -0x80000000;
var MAX_INT32 = 0x7fffffff;
var MAX_UINT32 = 0xffffffff;
function signedBitCount(buffer) {
return bits.highOrder(bits.getSign(buffer) ^ 1, buffer) + 2;
}
function unsignedBitCount(buffer) {
var result = bits.highOrder(1, buffer) + 1;
return result ? result : 1;
}
function encodeBufferCommon(buffer, signed) {
var signBit;
var bitCount;
if (signed) {
signBit = bits.getSign(buffer);
bitCount = signedBitCount(buffer);
} else {
signBit = 0;
bitCount = unsignedBitCount(buffer);
}
var byteCount = Math.ceil(bitCount / 7);
var result = bufs.alloc(byteCount);
for (var i = 0; i < byteCount; i++) {
var payload = bits.extract(buffer, i * 7, 7, signBit);
result[i] = payload | 0x80;
}
result[byteCount - 1] &= 0x7f;
return result;
}
function encodedLength(encodedBuffer, index) {
var result = 0;
while (encodedBuffer[index + result] >= 0x80) {
result++;
}
result++;
if (index + result > encodedBuffer.length) { }
return result;
}
function decodeBufferCommon(encodedBuffer, index, signed) {
index = index === undefined ? 0 : index;
var length = encodedLength(encodedBuffer, index);
var bitLength = length * 7;
var byteLength = Math.ceil(bitLength / 8);
var result = bufs.alloc(byteLength);
var outIndex = 0;
while (length > 0) {
bits.inject(result, outIndex, 7, encodedBuffer[index]);
outIndex += 7;
index++;
length--;
}
var signBit;
var signByte;
if (signed) {
var lastByte = result[byteLength - 1];
var endBit = outIndex % 8;
if (endBit !== 0) {
var shift = 32 - endBit;
lastByte = result[byteLength - 1] = lastByte << shift >> shift & 0xff;
}
signBit = lastByte >> 7;
signByte = signBit * 0xff;
} else {
signBit = 0;
signByte = 0;
}
while (byteLength > 1 && result[byteLength - 1] === signByte && (!signed || result[byteLength - 2] >> 7 === signBit)) {
byteLength--;
}
result = bufs.resize(result, byteLength);
return {
value: result,
nextIndex: index
};
}
function encodeIntBuffer(buffer) {
return encodeBufferCommon(buffer, true);
}
function decodeIntBuffer(encodedBuffer, index) {
return decodeBufferCommon(encodedBuffer, index, true);
}
function encodeInt32(num) {
var buf = bufs.alloc(4);
buf.writeInt32LE(num, 0);
var result = encodeIntBuffer(buf);
bufs.free(buf);
return result;
}
function decodeInt32(encodedBuffer, index) {
var result = decodeIntBuffer(encodedBuffer, index);
var parsed = bufs.readInt(result.value);
var value = parsed.value;
bufs.free(result.value);
if (value < MIN_INT32 || value > MAX_INT32) {
throw new Error("integer too large");
}
return {
value: value,
nextIndex: result.nextIndex
};
}
function encodeInt64(num) {
var buf = bufs.alloc(8);
bufs.writeInt64(num, buf);
var result = encodeIntBuffer(buf);
bufs.free(buf);
return result;
}
function decodeInt64(encodedBuffer, index) {
var result = decodeIntBuffer(encodedBuffer, index);
var value = Long.fromBytesLE(result.value, false);
bufs.free(result.value);
return {
value: value,
nextIndex: result.nextIndex,
lossy: false
};
}
function encodeUIntBuffer(buffer) {
return encodeBufferCommon(buffer, false);
}
function decodeUIntBuffer(encodedBuffer, index) {
return decodeBufferCommon(encodedBuffer, index, false);
}
function encodeUInt32(num) {
var buf = bufs.alloc(4);
buf.writeUInt32LE(num, 0);
var result = encodeUIntBuffer(buf);
bufs.free(buf);
return result;
}
function decodeUInt32(encodedBuffer, index) {
var result = decodeUIntBuffer(encodedBuffer, index);
var parsed = bufs.readUInt(result.value);
var value = parsed.value;
bufs.free(result.value);
if (value > MAX_UINT32) {
throw new Error("integer too large");
}
return {
value: value,
nextIndex: result.nextIndex
};
}
function encodeUInt64(num) {
var buf = bufs.alloc(8);
bufs.writeUInt64(num, buf);
var result = encodeUIntBuffer(buf);
bufs.free(buf);
return result;
}
function decodeUInt64(encodedBuffer, index) {
var result = decodeUIntBuffer(encodedBuffer, index);
var value = Long.fromBytesLE(result.value, true);
bufs.free(result.value);
return {
value: value,
nextIndex: result.nextIndex,
lossy: false
};
}
export default {
decodeInt32: decodeInt32,
decodeInt64: decodeInt64,
decodeIntBuffer: decodeIntBuffer,
decodeUInt32: decodeUInt32,
decodeUInt64: decodeUInt64,
decodeUIntBuffer: decodeUIntBuffer,
encodeInt32: encodeInt32,
encodeInt64: encodeInt64,
encodeIntBuffer: encodeIntBuffer,
encodeUInt32: encodeUInt32,
encodeUInt64: encodeUInt64,
encodeUIntBuffer: encodeUIntBuffer
};