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use crate::bitboard::*; /// Rank type represents the rank of a square as an unsigned int pub type Rank = usize; /// Rank type represents the file of a square as an unsigned int pub type File = usize; /// Square type represents a square of a chess board as an unsigned int pub type Square = usize; /// NUM_RANKS tells the number of ranks of a chess board pub const NUM_RANKS: usize = 8; /// LAST_RANK tells the last rank of a chess board pub const LAST_RANK: Rank = NUM_RANKS - 1; /// NUM_RANKS tells the number of files of a chess board pub const NUM_FILES: usize = 8; /// LAST_FILE tells the last file of a chess board pub const LAST_FILE: File = NUM_FILES - 1; /// RANK_SHIFT tells the position of the rank in bits within a square pub const RANK_SHIFT: usize = 3; /// FILE_MASK is a mask that has bits set that represent the file within a square pub const FILE_MASK: usize = (1 << RANK_SHIFT) - 1; /// RANK_1 represents rank '1' of a chess board pub const RANK_1: Rank = 0; /// RANK_2 represents rank '2' of a chess board pub const RANK_2: Rank = 1; /// RANK_3 represents rank '3' of a chess board pub const RANK_3: Rank = 2; /// RANK_4 represents rank '4' of a chess board pub const RANK_4: Rank = 3; /// RANK_5 represents rank '5' of a chess board pub const RANK_5: Rank = 4; /// RANK_6 represents rank '6' of a chess board pub const RANK_6: Rank = 5; /// RANK_7 represents rank '7' of a chess board pub const RANK_7: Rank = 6; /// RANK_8 represents rank '8' of a chess board pub const RANK_8: Rank = 7; /// FILE_A represents file 'a' of a chess board pub const FILE_A: File = 0; /// FILE_B represents file 'b' of a chess board pub const FILE_B: File = 1; /// FILE_C represents file 'c' of a chess board pub const FILE_C: File = 2; /// FILE_D represents file 'd' of a chess board pub const FILE_D: File = 3; /// FILE_E represents file 'e' of a chess board pub const FILE_E: File = 4; /// FILE_F represents file 'f' of a chess board pub const FILE_F: File = 5; /// FILE_G represents file 'g' of a chess board pub const FILE_G: File = 6; /// FILE_H represents file 'h' of a chess board pub const FILE_H: File = 7; /// SQUARE_A1 represents square 'a1' of a chess board pub const SQUARE_A1: Square = 0; /// SQUARE_B1 represents square 'b1' of a chess board pub const SQUARE_B1: Square = 1; /// SQUARE_C1 represents square 'c1' of a chess board pub const SQUARE_C1: Square = 2; /// SQUARE_D1 represents square 'd1' of a chess board pub const SQUARE_D1: Square = 3; /// SQUARE_E1 represents square 'e1' of a chess board pub const SQUARE_E1: Square = 4; /// SQUARE_F1 represents square 'f1' of a chess board pub const SQUARE_F1: Square = 5; /// SQUARE_G1 represents square 'g1' of a chess board pub const SQUARE_G1: Square = 6; /// SQUARE_H1 represents square 'h1' of a chess board pub const SQUARE_H1: Square = 7; /// SQUARE_A2 represents square 'a2' of a chess board pub const SQUARE_A2: Square = 8; /// SQUARE_B2 represents square 'b2' of a chess board pub const SQUARE_B2: Square = 9; /// SQUARE_C2 represents square 'c2' of a chess board pub const SQUARE_C2: Square = 10; /// SQUARE_D2 represents square 'd2' of a chess board pub const SQUARE_D2: Square = 11; /// SQUARE_E2 represents square 'e2' of a chess board pub const SQUARE_E2: Square = 12; /// SQUARE_F2 represents square 'f2' of a chess board pub const SQUARE_F2: Square = 13; /// SQUARE_G2 represents square 'g2' of a chess board pub const SQUARE_G2: Square = 14; /// SQUARE_H2 represents square 'h2' of a chess board pub const SQUARE_H2: Square = 15; /// SQUARE_A3 represents square 'a3' of a chess board pub const SQUARE_A3: Square = 16; /// SQUARE_B3 represents square 'b3' of a chess board pub const SQUARE_B3: Square = 17; /// SQUARE_C3 represents square 'c3' of a chess board pub const SQUARE_C3: Square = 18; /// SQUARE_D3 represents square 'd3' of a chess board pub const SQUARE_D3: Square = 19; /// SQUARE_E3 represents square 'e3' of a chess board pub const SQUARE_E3: Square = 20; /// SQUARE_F3 represents square 'f3' of a chess board pub const SQUARE_F3: Square = 21; /// SQUARE_G3 represents square 'g3' of a chess board pub const SQUARE_G3: Square = 22; /// SQUARE_H3 represents square 'h3' of a chess board pub const SQUARE_H3: Square = 23; /// SQUARE_A4 represents square 'a4' of a chess board pub const SQUARE_A4: Square = 24; /// SQUARE_B4 represents square 'b4' of a chess board pub const SQUARE_B4: Square = 25; /// SQUARE_C4 represents square 'c4' of a chess board pub const SQUARE_C4: Square = 26; /// SQUARE_D4 represents square 'd4' of a chess board pub const SQUARE_D4: Square = 27; /// SQUARE_E4 represents square 'e4' of a chess board pub const SQUARE_E4: Square = 28; /// SQUARE_F4 represents square 'f4' of a chess board pub const SQUARE_F4: Square = 29; /// SQUARE_G4 represents square 'g4' of a chess board pub const SQUARE_G4: Square = 30; /// SQUARE_H4 represents square 'h4' of a chess board pub const SQUARE_H4: Square = 31; /// SQUARE_A5 represents square 'a5' of a chess board pub const SQUARE_A5: Square = 32; /// SQUARE_B5 represents square 'b5' of a chess board pub const SQUARE_B5: Square = 33; /// SQUARE_C5 represents square 'c5' of a chess board pub const SQUARE_C5: Square = 34; /// SQUARE_D5 represents square 'd5' of a chess board pub const SQUARE_D5: Square = 35; /// SQUARE_E5 represents square 'e5' of a chess board pub const SQUARE_E5: Square = 36; /// SQUARE_F5 represents square 'f5' of a chess board pub const SQUARE_F5: Square = 37; /// SQUARE_G5 represents square 'g5' of a chess board pub const SQUARE_G5: Square = 38; /// SQUARE_H5 represents square 'h5' of a chess board pub const SQUARE_H5: Square = 39; /// SQUARE_A6 represents square 'a6' of a chess board pub const SQUARE_A6: Square = 40; /// SQUARE_B6 represents square 'b6' of a chess board pub const SQUARE_B6: Square = 41; /// SQUARE_C6 represents square 'c6' of a chess board pub const SQUARE_C6: Square = 42; /// SQUARE_D6 represents square 'd6' of a chess board pub const SQUARE_D6: Square = 43; /// SQUARE_E6 represents square 'e6' of a chess board pub const SQUARE_E6: Square = 44; /// SQUARE_F6 represents square 'f6' of a chess board pub const SQUARE_F6: Square = 45; /// SQUARE_G6 represents square 'g6' of a chess board pub const SQUARE_G6: Square = 46; /// SQUARE_H6 represents square 'h6' of a chess board pub const SQUARE_H6: Square = 47; /// SQUARE_A7 represents square 'a7' of a chess board pub const SQUARE_A7: Square = 48; /// SQUARE_B7 represents square 'b7' of a chess board pub const SQUARE_B7: Square = 49; /// SQUARE_C7 represents square 'c7' of a chess board pub const SQUARE_C7: Square = 50; /// SQUARE_D7 represents square 'd7' of a chess board pub const SQUARE_D7: Square = 51; /// SQUARE_E7 represents square 'e7' of a chess board pub const SQUARE_E7: Square = 52; /// SQUARE_F7 represents square 'f7' of a chess board pub const SQUARE_F7: Square = 53; /// SQUARE_G7 represents square 'g7' of a chess board pub const SQUARE_G7: Square = 54; /// SQUARE_H7 represents square 'h7' of a chess board pub const SQUARE_H7: Square = 55; /// SQUARE_A8 represents square 'a8' of a chess board pub const SQUARE_A8: Square = 56; /// SQUARE_B8 represents square 'b8' of a chess board pub const SQUARE_B8: Square = 57; /// SQUARE_C8 represents square 'c8' of a chess board pub const SQUARE_C8: Square = 58; /// SQUARE_D8 represents square 'd8' of a chess board pub const SQUARE_D8: Square = 59; /// SQUARE_E8 represents square 'e8' of a chess board pub const SQUARE_E8: Square = 60; /// SQUARE_F8 represents square 'f8' of a chess board pub const SQUARE_F8: Square = 61; /// SQUARE_G8 represents square 'g8' of a chess board pub const SQUARE_G8: Square = 62; /// SQUARE_H8 represents square 'h8' of a chess board pub const SQUARE_H8: Square = 63; /// FILE_NAMES maps a file to a file name pub const FILE_NAMES: [char; 8] = ['a', 'b', 'c', 'd', 'e', 'f', 'g', 'h']; /// constructs a Square from rank and file pub fn rank_file(rank: Rank, file: File) -> Square { rank * NUM_FILES + file } /// Square trait adds methods to a Square pub trait SquareTrait { /// returns the rank of the square fn rank(self) -> Rank; /// returns the file of the square fn file(self) -> File; /// returns the UCI representation of the square fn uci(self) -> String; /// returns an otherwise empty bitboard with the bit for this square set fn bitboard(self) -> Bitboard; } impl SquareTrait for Square { /// returns the rank of the square fn rank(self) -> Rank { self >> RANK_SHIFT } /// returns the file of the square fn file(self) -> File { self & FILE_MASK } /// returns the UCI representation of the square fn uci(self) -> String { format!("{}{}", FILE_NAMES[self.file()], self.rank() + 1) } /// returns an otherwise empty bitboard with the bit for this square set fn bitboard(self) -> Bitboard { 1 << (LAST_FILE - self.file()) + self.rank() * NUM_FILES } }