Struct rustencils::grid::ValVector[][src]

pub struct ValVector(_);

The ValVector struct simply stores a 1D array containing the quantity of interest at each point on the grid.

Implementations

impl ValVector[src]

pub fn len(&self) -> usize[src]

pub fn is_empty(&self) -> bool[src]

Trait Implementations

impl Clone for ValVector[src]

impl Debug for ValVector[src]

impl Index<usize> for ValVector[src]

type Output = f64

The returned type after indexing.

impl IndexMut<usize> for ValVector[src]

impl PartialEq<ValVector> for ValVector[src]

impl StructuralPartialEq for ValVector[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<V, T> VZip<V> for T where
    V: MultiLane<T>,