[][src]Enum rust_warrior::unit::UnitType

pub enum UnitType {
    Archer,
    Captive,
    Sludge,
    ThickSludge,
    Warrior,
    Wizard,
}

The Warrior (our protagonist), enemy Sludges and Archers, and Captives.

Variants

Archer
Captive
Sludge
ThickSludge
Warrior
Wizard

Implementations

impl UnitType[src]

pub fn draw(self) -> &'static str[src]

A character (&str for convenience) representation of the unit type

Trait Implementations

impl Clone for UnitType[src]

impl Copy for UnitType[src]

impl Debug for UnitType[src]

impl PartialEq<UnitType> for UnitType[src]

impl StructuralPartialEq for UnitType[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Any for T where
    T: Any

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> Event for T where
    T: Send + Sync + 'static, 

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> Resource for T where
    T: Any + Send + Sync

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.