rust-i18n 0.2.0

Rust I18n is use Rust codegen for load YAML file storage translations on compile time, and give you a t! macro for simply get translation texts.
Documentation

rust-i18n

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rust-i18n is a crate for loading localized text from a set of YAML mapping files. The mappings are converted into data readable by Rust programs at compile time, and then localized text can be loaded by simply calling the provided t! macro.

The API of this crate is inspired by ruby-i18n and Rails I18n.

Usage

Add crate dependencies in your Cargo.toml:

[dependencies]
lazy_static = "1.4.0"
rust-i18n = "0"

Load macro and init translations in lib.rs

// Load I18n macro, for allow you use `t!` macro in anywhere.
#[macro_use]
extern crate rust_i18n;

// Init translations for current crate.
i18n!("locales");

Make sure all YAML files (containing the localized mappings) are located in the locales/ folder of the project root directory:

.
├── Cargo.lock
├── Cargo.toml
├── locales
│   ├── en.yml
│   ├── zh-CN.yml
│   └── zh-TW.yml
└── src
    └── main.rs

In the YAML files, specify the localization keys and their corresponding values, for example, in en.yml:

en: # The language code of this mapping file
  hello: Hello world # A simple key -> value mapping
  messages:
    hello: Hello, %{name} # A nested key.sub_key -> value mapping, in this case "messages.hello" maps to "Hello, %{name}"

And example of the zh-CN.yml:

zh-CN:
  hello: 你好世界
  messages:
    hello: 你好, %{name}

Loading Localized Strings in Rust

Import the t! macro from this crate into your current scope:

use rust_i18n::t;

Then, simply use it wherever a localized string is needed:

t!("hello");
// => "Hello world"

t!("hello", locale = "zh-CN");
// => "你好世界"

t!("messages.hello", name = "world");
// => "Hello, world"

t!("messages.hello", locale = "zh-CN", name = "Jason");
// => "你好, Jason"

Setting and Getting the Global Locale

You can use rust_i18n::set_locale to set the global locale at runtime, so that you don't have to specify the locale on each t! invocation.

rust_i18n::set_locale("zh-CN");

let locale = rust_i18n::locale();
assert_eq!(locale, "zh-CN");

Debugging the Codegen Process

The RUST_I18N_DEBUG environment variable can be used to print out some debugging infos when code is being generated at compile time.

$ RUST_I18N_DEBUG=1 cargo build

Example

A minimal example of using rust-i18n can be found here.

License

MIT