Struct rust_gpu_tools::opencl::Device[][src]

pub struct Device { /* fields omitted */ }
Expand description

OpenCL specific device.

Implementations

Returns the Vendor of the GPU.

Returns the name of the GPU, e.g. “GeForce RTX 3090”.

Returns the memory of the GPU in bytes.

Returns the PCI-ID of the GPU, see the PciId type for more information.

Returns the PCI-ID of the GPU if available, see the DeviceUuid type for more information.

Returns the best possible unique identifier, a UUID is preferred over a PCI ID.

Return all available GPU devices of supported vendors.

Low-level access to the device identifier.

It changes when the device is initialized and should only be used to interact with other libraries that work on the lowest OpenCL level.

Trait Implementations

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

Formats the value using the given formatter. Read more

Feeds this value into the given Hasher. Read more

Feeds a slice of this type into the given Hasher. Read more

This method tests for self and other values to be equal, and is used by ==. Read more

This method tests for !=.

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Performs the conversion.

Performs the conversion.

Should always be Self

The resulting type after obtaining ownership.

Creates owned data from borrowed data, usually by cloning. Read more

🔬 This is a nightly-only experimental API. (toowned_clone_into)

recently added

Uses borrowed data to replace owned data, usually by cloning. Read more

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.