Trait rust_animation::actor::Layout
source · pub trait Layout {
// Required methods
fn layout_sub_actors(
&mut self,
actor: &mut Actor,
parent_actor: Option<&Actor>,
stretch: &mut Option<Stretch>
);
fn update_layout(
&mut self,
actor: &mut Actor,
stretch: &mut Option<Stretch>
);
fn finalize(&mut self);
}