[][src]Struct rust_3d::SkipEmpty

pub struct SkipEmpty<'a, T, I> where
    T: 'a,
    I: Iterator<Item = &'a [T]>, 
{ /* fields omitted */ }

Iterator that skips empty elements

Implementations

impl<'a, T, I> SkipEmpty<'a, T, I> where
    T: 'a,
    I: Iterator<Item = &'a [T]>, 
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pub fn new(iterator: I) -> Self[src]

Trait Implementations

impl<'a, T: Clone, I: Clone> Clone for SkipEmpty<'a, T, I> where
    T: 'a,
    I: Iterator<Item = &'a [T]>, 
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impl<'a, T, I> Iterator for SkipEmpty<'a, T, I> where
    T: 'a,
    I: Iterator<Item = &'a [T]>, 
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type Item = &'a [T]

The type of the elements being iterated over.

Auto Trait Implementations

impl<'a, T, I> RefUnwindSafe for SkipEmpty<'a, T, I> where
    I: RefUnwindSafe

impl<'a, T, I> Send for SkipEmpty<'a, T, I> where
    I: Send

impl<'a, T, I> Sync for SkipEmpty<'a, T, I> where
    I: Sync

impl<'a, T, I> Unpin for SkipEmpty<'a, T, I> where
    I: Unpin

impl<'a, T, I> UnwindSafe for SkipEmpty<'a, T, I> where
    I: UnwindSafe

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<I> IntoIterator for I where
    I: Iterator
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type Item = <I as Iterator>::Item

The type of the elements being iterated over.

type IntoIter = I

Which kind of iterator are we turning this into?

impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.