[][src]Trait rust_3d::IsPushable

pub trait IsPushable<T> {
    fn push(&mut self, x: T);
fn reserve(&mut self, n: usize); }

IsPushable trait used for collections of elements which can be pushed / appended to

Required methods

fn push(&mut self, x: T)

Should push an element to the end of collection

fn reserve(&mut self, n: usize)

Should reserve space for n additional elements, but can be left unimplemented

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Implementations on Foreign Types

impl<T> IsPushable<T> for Vec<T>[src]

impl<T> IsPushable<T> for VecDeque<T>[src]

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Implementors

impl<P> IsPushable<P> for PointCloud2D<P> where
    P: Is2D
[src]

impl<P> IsPushable<P> for PointCloud3D<P> where
    P: Is3D
[src]

impl<P> IsPushable<P> for PointCloud3Df32<P> where
    P: IsBuildable3D
[src]

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