[][src]Struct rust_3d::Rgb

pub struct Rgb {
    pub r: u8,
    pub g: u8,
    pub b: u8,
}

Rgb, a struct holding color information

Fields

r: u8g: u8b: u8

Implementations

impl Rgb[src]

pub fn new(r: u8, g: u8, b: u8) -> Self[src]

Trait Implementations

impl Clone for Rgb[src]

impl Debug for Rgb[src]

impl Default for Rgb[src]

impl Eq for Rgb[src]

impl Hash for Rgb[src]

impl Ord for Rgb[src]

impl PartialEq<Rgb> for Rgb[src]

impl PartialOrd<Rgb> for Rgb[src]

impl StructuralEq for Rgb[src]

impl StructuralPartialEq for Rgb[src]

Auto Trait Implementations

impl RefUnwindSafe for Rgb

impl Send for Rgb

impl Sync for Rgb

impl Unpin for Rgb

impl UnwindSafe for Rgb

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.